![]() I won one round of highest influence of my fellow factions, but I only got a pittance of resources. ![]() The benefit of gaining resources from influence doesn't seem that high. If we could use rarer current village resources instead, then I'd prefer that like Amber, Dew-Infused Tools, and Parts.ĥ. It takes so damn long to gather those citadel resources, that I've not used the Stormforged perks yet. I'm all for sacrificing villagers to get a temporary powerful perk, but not giving up citadel resources. Not a fan of the Stormforged perks system. Sometimes veins get placed so that they are a single vein all by themselves away from the others, and hardly worth placing a mine to extract them.Ĥ. You can build roads over them at that point, and other structures, just looks weird.ģ. If you place a mine and deplete the veins, and destroy the mine (usually after blightrot removal) the veins remain but at 0 charges. And the game doesn't explain the purpose of Hydrants in the info popup on Blightrot.Ģ. Blightrot post stores the fire, and the workers go out and burn things, but I've never actually seen a worker visit a Hydrant. Not sure the point of the Hydrant object. However, noticed quite a few things that should be modified or fixed or adjusted, that I'll now mention (yesterday was mostly binging playing). ![]() So definitely one of the better games I've played in years, after initially struggling with the game during Next Fest. ![]()
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